DayZ 1.27
DayZ Explorer by KGB
 
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◆ SetQuantity()

override bool ItemBase::SetQuantity ( float value,
bool destroy_config = true,
bool destroy_forced = false,
bool allow_client = false,
bool clamp_to_stack_max = true )
inlineprivate

См. определение в файле PileOfWoodenPlanks.c строка 88

89 {
90 bool result = super.SetQuantity(value, destroy_config, destroy_forced, allow_client, clamp_to_stack_max);
92
93 return result;
94 }
void UpdateSelections()
Определения PileOfWoodenPlanks.c:12

Перекрестные ссылки UpdateSelections().

Используется в InventoryItem::AddQuantity(), InventoryItem::AfterStoreLoad(), PlayerSpawnHandler::ApplyAttributes(), RecipeBase::ApplyModificationsResults(), BroomBase::ApplyResultModifications(), FlammableBase::ApplyResultModifications(), Barrel_ColorBase::BleachClothes(), PluginBase::CalculateHealth(), ActionCollectBloodTargetLambda::CopyOldPropertiesToNew(), BreakLongWoodenStick::CopyOldPropertiesToNew(), CopyOldPropertiesToNew(), ReplaceItemWithNewLambda::CopyOldPropertiesToNew(), TanLeatherLambda::CopyOldPropertiesToNew(), UnboxLambda::CopyOldPropertiesToNew(), CreateItemBasePiles(), CreateItemBasePilesDispersed(), CreateOrgan(), InventoryItem::DeSerializeNumericalVars(), KitBase::DisassembleKit(), PrepareAnimal::Do(), RecipeBase::Do(), DropNonUsableMaterialsServer(), GasMask_Filter::EEHealthLevelChanged(), Mask_Base::EEItemLocationChanged(), Apple::EEOnCECreate(), GreenBellPepper::EEOnCECreate(), Pear::EEOnCECreate(), Plum::EEOnCECreate(), Potato::EEOnCECreate(), Tomato::EEOnCECreate(), Zucchini::EEOnCECreate(), PluginBase::GiveWormsToPlayer(), Harvest(), SceneObject::Init(), InventoryItem::OnAction(), OnDebugSpawn(), ActionConsume::OnEndServer(), ActionRepairTentPart::OnFinishProgressServer(), ActionSawPlanks::OnFinishProgressServer(), OpenAndSwitchLambda::OnSuccess(), Barrel_ColorBase::ProduceFertilizer(), Pulling(), InventoryItem::ReadVarsFromCTX(), RemovePlantEx(), InventoryItem::SetQuantityMax(), InventoryItem::SetQuantityNormalized(), InventoryItem::SetQuantityToMinimum(), ActionSawPlanks::SpawnNewPlankPile(), InventoryItem::SplitIntoStackMax(), InventoryItem::SplitIntoStackMaxEx(), InventoryItem::SplitIntoStackMaxToInventoryLocationEx(), InventoryItem::SplitItem(), InventoryItem::SplitItemToInventoryLocation(), Barrel_ColorBase::TanPelts(), ThrowEntityFromInventory() и UpdateCookingState().