Returns a random int
number between and min [inclusive] and max [exclusive].
min | int Range starts [inclusive] |
max | int Range ends [exclusive] |
int
- Random number in range Используется в AttachBleedingToZonesByHeight(), EnochData::CalculateVolFog(), WorldData::CalculateVolFog(), Catching(), Managed::CreateNewCharacterRandom(), DayZIntroSceneXbox::CreateRandomCharacter(), CreditsLoader::CreateTestJson(), SymptomManager::CreateUniqueID(), InventoryItem::DamageItemAttachments(), InventoryItem::DamageItemInCargo(), DayZIntroScene::DayZIntroScene(), InventoryItem::DoAmmoExplosion(), InventoryItem::EEHitBy(), Apple::EEOnCECreate(), CraterellusMushroom::EEOnCECreate(), GreenBellPepper::EEOnCECreate(), MushroomBase::EEOnCECreate(), Pear::EEOnCECreate(), Plum::EEOnCECreate(), Potato::EEOnCECreate(), Tomato::EEOnCECreate(), Zucchini::EEOnCECreate(), DayZInfected::EOnInit(), FireworksLauncher::FireworksLauncher(), FishPull(), BloodTypes::GenerateBloodType(), RemotelyActivatedItemBehaviour::GeneratePersistentID(), GameplayEffectsData::GenerateSequenceRandomPosition(), AreaDamageBase::GetRandomHitZone(), array< Class T >::GetRandomIndex(), GetRandomLoadingBackground(), SoundLookupTable::GetSoundBuilder(), HandleSoundEffectsPipeCreaking(), Init(), Init(), InitZoneServer(), WeaponParticlesBase::OnActivate(), MapHandler::OnDoubleClick(), ActionUnrestrainSelf::OnFinishProgressServer(), OnSteppedOn(), CholeraMdfr::OnTick(), CommonColdMdfr::OnTick(), HeavyMetalPhase2Mdfr::OnTick(), InfluenzaMdfr::OnTick(), PneumoniaMdfr::OnTick(), SalmonellaMdfr::OnTick(), OnVehicleJumpOutServer(), PlantBase(), ActionBase::PlayActionSound(), PlayPipeCreakingSoundOnLocation(), BleedingSourcesManagerBase::ProcessHit(), UIScriptedMenu::RandomizeCharacter(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::RandomizeFSMStateEx(), BetaSound::SaySound(), DayZAIHitComponentHelpers::SelectMostProbableHitComponent(), DynamicMusicPlayer::SelectRandomTrackIndexFromCategory(), SendEmoteRequestSync(), OptionSelector::SetRandomValue(), ShuffleLock(), BarbedWireTrigger::SoundCollision(), ItemBase::SoundCollision(), ItemBase::SoundCut(), BarbedWireTrigger::SoundElectricShock(), ItemBase::SoundElectricShock(), ItemBase::SoundSpark(), TickState(), EnochData::WeatherOnBeforeChange(), SakhalData::WeatherOnBeforeChange() и WorldData::WeatherOnBeforeChange().