Закрытые члены | |
override void | Init () |
override bool | CanDo (ItemBase ingredients[], PlayerBase player) |
override void | Do (ItemBase ingredients[], PlayerBase player, array< ItemBase > results, float specialty_weight) |
override bool | IsRepeatable () |
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void | SetBloodyHands (ItemBase ingredients[], PlayerBase player) |
См. определение в файле CleanWeapon.c строка 1