См. определение в файле WriteLetter.c строка 3
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bool m_IngredientDestroy[MAX_NUMBER_OF_INGREDIENTS]
int m_ResultToInventory[MAXIMUM_RESULTS]
bool m_IngredientUseSoftSkills[MAX_NUMBER_OF_INGREDIENTS]
float m_ResultSetHealth[MAXIMUM_RESULTS]
float m_ResultSetQuantity[MAXIMUM_RESULTS]
bool m_ResultSetFullQuantity[MAXIMUM_RESULTS]
bool m_ResultUseSoftSkills[MAXIMUM_RESULTS]
int m_ResultReplacesIngredient[MAXIMUM_RESULTS]
float m_IngredientAddHealth[MAX_NUMBER_OF_INGREDIENTS]
float m_IngredientSetHealth[MAX_NUMBER_OF_INGREDIENTS]
int m_ResultInheritsHealth[MAXIMUM_RESULTS]
float m_MinQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
int m_ResultInheritsColor[MAXIMUM_RESULTS]
float m_MaxQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
float m_IngredientAddQuantity[MAX_NUMBER_OF_INGREDIENTS]
float m_MinDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
float m_MaxDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
void InsertIngredient(int index, string ingredient, DayZPlayerConstants uid=DayZPlayerConstants.CMD_ACTIONFB_CRAFTING)
Перекрестные ссылки InsertIngredient(), m_AnimationLength, m_IngredientAddHealth, m_IngredientAddQuantity, m_IngredientDestroy, m_IngredientSetHealth, m_IngredientUseSoftSkills, m_IsInstaRecipe, m_MaxDamageIngredient, m_MaxQuantityIngredient, m_MinDamageIngredient, m_MinQuantityIngredient, m_Name, m_ResultInheritsColor, m_ResultInheritsHealth, m_ResultReplacesIngredient, m_ResultSetFullQuantity, m_ResultSetHealth, m_ResultSetQuantity, m_ResultToInventory, m_ResultUseSoftSkills и m_Specialty.