6 m_IsInstaRecipe =
false;
10 m_MinDamageIngredient[0] = -1;
11 m_MaxDamageIngredient[0] = 3;
12 m_MinQuantityIngredient[0] = -1;
13 m_MaxQuantityIngredient[0] = -1;
15 m_MinDamageIngredient[1] = -1;
16 m_MaxDamageIngredient[1] = 3;
17 m_MinQuantityIngredient[1] = -1;
18 m_MaxQuantityIngredient[1] = -1;
23 InsertIngredient(0,
"Pumpkin");
25 m_IngredientAddHealth[0] = 0;
26 m_IngredientSetHealth[0] = -1;
27 m_IngredientAddQuantity[0] = 0;
28 m_IngredientDestroy[0] =
true;
31 InsertIngredient(1,
"Sickle");
32 InsertIngredient(1,
"KukriKnife");
33 InsertIngredient(1,
"FangeKnife");
34 InsertIngredient(1,
"Hacksaw");
35 InsertIngredient(1,
"KitchenKnife");
36 InsertIngredient(1,
"SteakKnife");
37 InsertIngredient(1,
"StoneKnife");
38 InsertIngredient(1,
"Cleaver");
39 InsertIngredient(1,
"CombatKnife");
40 InsertIngredient(1,
"HuntingKnife");
41 InsertIngredient(1,
"Machete");
42 InsertIngredient(1,
"CrudeMachete");
43 InsertIngredient(1,
"OrientalMachete");
44 InsertIngredient(1,
"AK_Bayonet");
45 InsertIngredient(1,
"M9A1_Bayonet");
46 InsertIngredient(1,
"Mosin_Bayonet");
47 InsertIngredient(1,
"SKS_Bayonet");
48 InsertIngredient(1,
"FarmingHoe");
49 InsertIngredient(1,
"Shovel");
50 InsertIngredient(1,
"Crowbar");
51 InsertIngredient(1,
"Hammer");
52 InsertIngredient(1,
"Mace");
53 InsertIngredient(1,
"Wrench");
54 InsertIngredient(1,
"LugWrench");
55 InsertIngredient(1,
"Screwdriver");
56 InsertIngredient(1,
"SledgeHammer");
57 InsertIngredient(1,
"BaseballBat");
58 InsertIngredient(1,
"Pickaxe");
59 InsertIngredient(1,
"Sword");
60 InsertIngredient(1,
"WoodAxe");
61 InsertIngredient(1,
"FirefighterAxe");
62 InsertIngredient(1,
"Hatchet");
63 InsertIngredient(1,
"HandSaw");
64 InsertIngredient(1,
"BoneKnife");
66 m_IngredientAddHealth[1] = -2;
67 m_IngredientSetHealth[1] = -1;
68 m_IngredientAddQuantity[1] = 0;
69 m_IngredientDestroy[1] =
false;
75 AddResult(
"PumpkinSeeds");
77 m_ResultSetFullQuantity[0] =
false;
78 m_ResultSetQuantity[0] = 12;
79 m_ResultSetHealth[0] = -1;
80 m_ResultInheritsHealth[0] = 0;
81 m_ResultInheritsColor[0] = -1;
82 m_ResultToInventory[0] = -2;
83 m_ResultReplacesIngredient[0] = -1;
86 AddResult(
"SlicedPumpkin");
88 m_ResultSetFullQuantity[1] =
true;
89 m_ResultSetQuantity[1] = -1;
90 m_ResultSetHealth[1] = -1;
91 m_ResultInheritsHealth[1] = 0;
92 m_ResultInheritsColor[1] = -1;
93 m_ResultToInventory[1] = 1;
94 m_ResultReplacesIngredient[1] = -1;
97 AddResult(
"SlicedPumpkin");
99 m_ResultSetFullQuantity[2] =
true;
100 m_ResultSetQuantity[2] = -1;
101 m_ResultSetHealth[2] = -1;
102 m_ResultInheritsHealth[2] = 0;
103 m_ResultInheritsColor[2] = -1;
104 m_ResultToInventory[2] = 1;
105 m_ResultReplacesIngredient[2] = -1;
116 float quantityMultiplier = pumpkin.GetHealth01(
"",
"");
117 float quantityNorm = pumpkin.GetQuantity()/pumpkin.GetQuantityMax();
119 quantityMultiplier *= quantityNorm;
125 slice1.SetQuantityNormalized(quantityMultiplier);
126 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice1);
131 slice2.SetQuantityNormalized(quantityMultiplier);
132 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice2);