115 {
117
120
121 float quantityMultiplier = pumpkin.GetHealth01("","");
122 float quantityNorm = pumpkin.GetQuantity()/pumpkin.GetQuantityMax();
123
124 quantityMultiplier *= quantityNorm;
125
126 if ( pumpkin )
127 {
128 if ( slice1 )
129 {
130 slice1.SetQuantityNormalized(quantityMultiplier);
131 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice1);
132 }
133
134 if ( slice2 )
135 {
136 slice2.SetQuantityNormalized(quantityMultiplier);
137 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice2);
138 }
139 }
140 }
class GP5GasMask extends MaskBase ItemBase