110 {
112
115
116 float quantityMultiplier = pumpkin.GetHealth01("","");
117 float quantityNorm = pumpkin.GetQuantity()/pumpkin.GetQuantityMax();
118
119 quantityMultiplier *= quantityNorm;
120
121 if ( pumpkin )
122 {
123 if ( slice1 )
124 {
125 slice1.SetQuantityNormalized(quantityMultiplier);
126 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice1);
127 }
128
129 if ( slice2 )
130 {
131 slice2.SetQuantityNormalized(quantityMultiplier);
132 MiscGameplayFunctions.TransferItemProperties(pumpkin, slice2);
133 }
134 }
135 }
class GP5GasMask extends MaskBase ItemBase