4 {
5 m_Name =
"#STR_cutoutseeds0";
6 m_IsInstaRecipe = false;
7 m_AnimationLength = 1;
8
9
10 m_MinDamageIngredient[0] = -1;
11 m_MaxDamageIngredient[0] = 3;
12 m_MinQuantityIngredient[0] = -1;
13 m_MaxQuantityIngredient[0] = -1;
14
15 m_MinDamageIngredient[1] = -1;
16 m_MaxDamageIngredient[1] = 3;
17 m_MinQuantityIngredient[1] = -1;
18 m_MaxQuantityIngredient[1] = -1;
19
20
21
22
23 InsertIngredient(0,"Zucchini");
24
25 m_IngredientAddHealth[0] = 0;
26 m_IngredientSetHealth[0] = -1;
27 m_IngredientAddQuantity[0] = 0;
28 m_IngredientDestroy[0] = true;
29
30
31 InsertIngredient(1,"Sickle");
32 InsertIngredient(1,"KukriKnife");
33 InsertIngredient(1,"FangeKnife");
34 InsertIngredient(1,"Hacksaw");
35 InsertIngredient(1,"HandSaw");
36 InsertIngredient(1,"KitchenKnife");
37 InsertIngredient(1,"SteakKnife");
38 InsertIngredient(1,"HayHook");
39 InsertIngredient(1,"StoneKnife");
40 InsertIngredient(1,"Cleaver");
41 InsertIngredient(1,"CombatKnife");
42 InsertIngredient(1,"HuntingKnife");
43 InsertIngredient(1,"Machete");
44 InsertIngredient(1,"CrudeMachete");
45 InsertIngredient(1,"OrientalMachete");
46 InsertIngredient(1,"Screwdriver");
47 InsertIngredient(1,"Crowbar");
48 InsertIngredient(1,"Pickaxe");
49 InsertIngredient(1,"WoodAxe");
50 InsertIngredient(1,"Hatchet");
51 InsertIngredient(1,"FirefighterAxe");
52 InsertIngredient(1,"Sword");
53 InsertIngredient(1,"AK_Bayonet");
54 InsertIngredient(1,"M9A1_Bayonet");
55 InsertIngredient(1,"Mosin_Bayonet");
56 InsertIngredient(1,"SKS_Bayonet");
57 InsertIngredient(1,"BoneKnife");
58
59 m_IngredientAddHealth[1] = -1;
60 m_IngredientSetHealth[1] = -1;
61 m_IngredientAddQuantity[1] = 0;
62 m_IngredientDestroy[1] = false;
63
64
65
66
67 AddResult("ZucchiniSeeds");
68
69 m_ResultSetFullQuantity[0] = false;
70 m_ResultSetQuantity[0] = 8;
71 m_ResultSetHealth[0] = -1;
72 m_ResultInheritsHealth[0] = 0;
73 m_ResultInheritsColor[0] = -1;
74 m_ResultToInventory[0] = -1;
75 m_ResultReplacesIngredient[0] = -1;
76 }