Структуры данных | |
class | ActionPlaceFireplaceIndoor |
Функции | |
void | FireplaceToIndoorsLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Переменные | |
ActionPlaceFireplaceIndoor | m_FirePointIndex |
float | m_FireplaceRot |
vector | m_SmokePosition |