Структуры данных | |
| class | ActionPlaceFireplaceIndoor |
Функции | |
| void | FireplaceToIndoorsLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Переменные | |
| ActionPlaceFireplaceIndoor | m_FirePointIndex |
| float | m_FireplaceRot |
| vector | m_SmokePosition |