Структуры данных | |
| class | ActionAttachExplosivesTriggerCB |
Функции | |
| ActionAttachExplosivesTriggerCB ActionContinuousBaseCB | ActionAttachExplosivesTrigger () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | CanBeSetFromInventory () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | OnFinishProgressClient (ActionData action_data) |
| void | CreateRemoteDetonatorReceiverAsAttachment (ActionData action_data) |
| void | AttachItem (ActionData action_data) |