Структуры данных | |
class | ActionAttachExplosivesTriggerCB |
Функции | |
ActionAttachExplosivesTriggerCB ActionContinuousBaseCB | ActionAttachExplosivesTrigger () |
override void | CreateActionComponent () |
override void | CreateConditionComponents () |
override bool | ActionConditionContinue (ActionData action_data) |
override bool | CanBeSetFromInventory () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
override void | OnFinishProgressClient (ActionData action_data) |
void | CreateRemoteDetonatorReceiverAsAttachment (ActionData action_data) |
void | AttachItem (ActionData action_data) |