Структуры данных | |
| class | HeavyBreathSoundEventBase |
Функции | |
| HeavyBreathSoundEventBase PlayerSoundEventBase | HeavyBreathEvent1 () |
| void | HeavyBreathSoundEventBase () |
| override bool | CanPlay (PlayerBase player) |
| override bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |