DayZ 1.27
DayZ Explorer by KGB
 
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Класс PlayerSoundEventBase

Закрытые члены

void DamageSoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
void DrowningEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
void HeatComfortEventsBase ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
void HoldBreathSoundEventBase ()
 
override bool HasHoldBreathException ()
 
void InjurySoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override bool CanPlay (PlayerBase player)
 
override void OnPlay (PlayerBase player)
 
override void OnEnd ()
 
void MeleeAttackSoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override void OnEnd ()
 
void PickupHeavySoundEvent ()
 
void ForceConsumeSoundEvent ()
 
void StaminaSoundEventBase ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override void OnPlay (PlayerBase player)
 
void SymptomSoundEventBase ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 

Закрытые данные

const int MAX_VOLUME = 4
 

Подробное описание

См. определение в файле DamageEvents.c строка 1