Перечисления | |
| enum | ScreenWidthType { NARROW , MEDIUM , WIDE } |
Функции | |
| void | InventoryMenu () |
| override Widget | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| void | CheckWidth () |
| static ScreenWidthType | GetWidthType () |
| static int | GetWidth () |
| static int | GetHeight () |
| static float | GetHeightMultiplied (float value) |
| void | RefreshQuickbar () |
| override ContextMenu | GetContextMenu () |
| void | InitContainers (EntityAI target) |
| override void | Update (float timeslice) |
| override void | Refresh () |
| override void | OnShow () |
| override bool | OnController (Widget w, int control, int value) |
| bool | IsOpened () |
| override void | OnHide () |
| int | GetLastDisplayLanguage () |
| bool | LanguageChanged () |
| override void | OnPlayerDeath () |
Переменные | |
| enum ScreenWidthType | m_Inventory |
| ref ContextMenu | m_context_menu |
| bool | m_IsOpened |
| bool | m_OnlyFirstTime |
| int | m_LastDisplayLanguage |
| static ScreenWidthType | m_WidthType |
| static int | m_Width |
| static int | m_Height |