Защищенные статические члены | |
| static void | CheckValues () |
| range 0..180, randomized offset of direction to make it less acurate | |
| static | GetCurrentType () |
Статические защищенные данные | |
| m_Type | |
| static float | m_DurationMax |
| static float | m_BreakPointBase |
| static float | m_DistanceAdjust |
| range 0..1, a point where the fading starts | |
| static int | m_RotationOverride |
| static float | m_Scatter |
Закрытые члены | |
| override HitDirectionImagesBase | GetImageData () |
| override void | FinalizePositionCalculation () |
| override void | SetIndicatorRotation (float timeslice=-1.0) |
| void | HitDirectionEffectBase () |
| void | Init (DayZPlayer player, float hit_direction, float intensity_max) |
| Called manually after object spawn. | |
| HitDirectionImagesBase | GetImageData () |
| void | ~HitDirectionEffectBase () |
| bool | DurationCheck () |
| void | Update (float timeslice) |
| void | CalculateArrowPosition (float timeslice=-1.0) |
| void | FinalizePositionCalculation () |
| specific handling on individual indicator type | |
| void | SetIndicatorRotation (float timeslice=-1.0) |
| void | SetIndicatorPositon (float timeslice=-1.0) |
| override HitDirectionImagesBase | GetImageData () |
| override void | FinalizePositionCalculation () |
| override void | SetIndicatorRotation (float timeslice=-1.0) |
| override HitDirectionImagesBase | GetImageData () |
| override void | FinalizePositionCalculation () |
| override void | SetIndicatorRotation (float timeslice=-1.0) |
Закрытые статические данные | |
| static bool | m_ServerOverrideEnabled |
| static int | m_Mode |
| static int | m_ID |
| static int | m_Color |
См. определение в файле HitDirectionArrow.c строка 2