DayZ 1.30
DayZ Explorer by KGB
 
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Класс Rebuilding
+ Граф наследования:Rebuilding:

Защищенные члены

override void BuildPartServerEx (Man player, string part_name, int action_id)
 
override void DismantlePartServerEx (Man player, string part_name, int action_id)
 
override void DestroyPartServer (Man player, string part_name, int action_id, bool destroyed_by_connected_part=false)
 
override void OnConstructionVariablesSynchronized ()
 
void HandleSyncedParts ()
 
override void HandleSyncDataBuild (ConstructionPart part)
 
override void HandleSyncDataDismantle (ConstructionPart part)
 
override void HandleSyncDataDestroy (ConstructionPart part)
 
int GetPartLocalSyncBitMaskValue (ConstructionPart part)
 Returns the translated value of 'GetSyncDataSize' size (currently 2 bits)
 
bool SetAllPartsFromSyncData (out array< ConstructionPart > changedParts=null)
 returns 'true' if any part state was changed
 
override bool UpdatePartSyncStateLocal (ConstructionPart part)
 Sets local construction part state.
 
bool SetPartStateLocal (ConstructionPart part)
 
override void AddToConstructedParts (string part_name)
 
override void RemoveFromConstructedParts (string part_name)
 
override void OnConstructionDoorOpenStart (DoorStartParams params)
 
override void OnConstructionDoorCloseStart (DoorStartParams params)
 
override bool HandleStorageEvents ()
 
override void HandleStoreSave (ParamsWriteContext ctx)
 
override void HandleStoreLoad (ParamsReadContext ctx, int version)
 
void SerializeConstructionData (ParamsWriteContext ctx)
 
bool DeserializeConstructionData (ParamsReadContext ctx, int version)
 
override void Init ()
 
void InitBaseStateDeferred ()
 
override void InitBaseState ()
 
void InitSupportMap ()
 
 GetDefaultPartInstanceTypename ()
 
ConstructionPartRebuild GetRebuildingPart (string part_name)
 
bool HasRequiredPart (string part_name)
 Also checks for all listed variant categories (at least 1 from each is required)
 
bool PartHasAnySupportFulfilled (string part_name)
 
override bool SupportRemovalCheck (string part_name)
 
void AddSupportFulfillmentFromSourcePart (string part_name)
 
void RemoveSupportFulfillmentFromSourcePart (string part_name)
 
void AddSupportRequirementFromSourcePart (string part_name)
 
void RemoveSupportRequirementFromSourcePart (string part_name)
 
override bool HasDependentPart (string part_name)
 
array< string > GetValidDepenentPartsArray (string part_name, array< string > recurs=null)
 
override bool CanDisplayAttachmentCategoryConstruction (string categoryName)
 client-side distance checks (valid memory point and configuration required)
 

Защищенные данные

int m_LastStorageVersion
 
int m_SyncParts1
 
int m_SyncParts2
 
int m_SyncParts3
 
int m_SyncParts4
 
int m_SyncParts5
 
int m_SyncParts6
 
int m_SyncParts7
 
int m_SyncParts8
 
int m_SyncParts9
 
int m_SyncParts10
 
int m_SyncParts1Local
 
int m_SyncParts2Local
 
int m_SyncParts3Local
 
int m_SyncParts4Local
 
int m_SyncParts5Local
 
int m_SyncParts6Local
 
int m_SyncParts7Local
 
int m_SyncParts8Local
 
int m_SyncParts9Local
 
int m_SyncParts10Local
 
ref map< int, int > m_SupportRequirement
 
ref map< int, int > m_SupportFulfillment
 

Закрытые статические данные

static int REBUILDING_STORAGE_VERSION = 1
 

Подробное описание

См. определение в файле Rebuilding.c строка 1