705 {
706 super.OnClick(w,
x,
y, button);
707
708 int i;
709 PlayerBase player = PlayerBase.Cast(
g_Game.GetPlayer());
710
711 PluginDeveloper module_dev = PluginDeveloper.Cast(
GetPlugin(PluginDeveloper));
712
714 {
715
717
719 {
721 }
722
723 return true;
724 }
726 {
728 return true;
729 }
731 {
733 {
735 return true;
736 }
737
738
740 return true;
741 }
743 {
744
745
747 {
750 }
751
752 return true;
753 }
755 {
757 {
759 }
760
761
763
764 return true;
765 }
767 {
769 {
771 }
772
773
775
776 return true;
777 }
779 {
781 {
783 }
784
785
787
788 return true;
789 }
791 {
793 {
795 }
796
797
799
800 return true;
801 }
803 {
805 {
807 }
808
809
811
812 return true;
813 }
815 {
817 {
819 }
820
821
823
824 return true;
825 }
827 {
829 {
831 }
832
833
835
836 return true;
837 }
839 {
841 {
843 }
844
845
847
848 return true;
849 }
851 {
853 {
855 }
856
857
859
860 return true;
861 }
863 {
865 {
867 }
868
869
871
872 return true;
873 }
875 {
877 {
879 }
880
881
883
885
886 return true;
887 }
888
890 {
892 bool toggle_state =
g_Game.GetDiagModeEnable(toggle_row_index);
893 g_Game.SetDiagModeEnable(toggle_row_index, !toggle_state);
894 return true;
895 }
897 {
899 g_Game.SetDiagDrawMode(draw_row_index);
900 return true;
901 }
902
904 {
907 return true;
908 }
910 {
913 return true;
914 }
915 return false;
916 }
PluginBase GetPlugin(typename plugin_type)
CheckBoxWidget m_HudDHorticulture
CheckBoxWidget m_HudDCharLevels
CheckBoxWidget m_HudDCharModifiers
ButtonWidget m_ButtonCopyPos
TextListboxWidget m_DiagDrawmodeTextListbox
int GetCurrentPositionIndex()
TextListboxWidget m_DiagToggleTextListbox
TextListboxWidget m_PositionsListbox
CheckBoxWidget m_HudDCharStomach
CheckBoxWidget m_HudDVersion
vector GetCurrentLocationPos()
CheckBoxWidget m_HudDCharStats
ButtonWidget m_LocationRemoveButton
CheckBoxWidget m_HudDHealth
void ProcessTeleportText(PlayerBase player)
CheckBoxWidget m_LogsEnabled
CheckBoxWidget m_HudDCharDebug
CheckBoxWidget m_HudDFreeCamCross
CheckBoxWidget m_HudDTemperature
string GetCurrentLocationName()
ButtonWidget m_DiagToggleButton
bool IsCurrentPositionValid()
MissionGameplay m_MissionGameplay
ButtonWidget m_TeleportButton
ButtonWidget m_DiagDrawButton
CheckBoxWidget m_HudDCharAgents
ButtonWidget m_LocationAddButton
PluginConfigDebugProfile m_ConfigDebugProfile
ScriptConsole m_ScriptConsole
static proto string ToString(void var, bool type=false, bool name=false, bool quotes=true)
Return string representation of variable.