718 {
719 super.OnClick(w,
x,
y, button);
720
721 int i;
722 PlayerBase player = PlayerBase.Cast(
g_Game.GetPlayer());
723
724 PluginDeveloper module_dev = PluginDeveloper.Cast(
GetPlugin(PluginDeveloper));
725
727 {
728
730
732 {
734 }
735
736 return true;
737 }
739 {
741 return true;
742 }
744 {
746 {
748 return true;
749 }
750
751
753 return true;
754 }
756 {
757
758
760 {
763 }
764
765 return true;
766 }
768 {
770 {
772 }
773
774
776
777 return true;
778 }
780 {
782 {
784 }
785
786
788
789 return true;
790 }
792 {
794 {
796 }
797
798
800
801 return true;
802 }
804 {
806 {
808 }
809
810
812
813 return true;
814 }
816 {
818 {
820 }
821
822
824
825 return true;
826 }
828 {
830 {
832 }
833
834
836
837 return true;
838 }
840 {
842 {
844 }
845
846
848
849 return true;
850 }
852 {
854 {
856 }
857
858
860
861 return true;
862 }
864 {
866 {
868 }
869
870
872
873 return true;
874 }
876 {
878 {
880 }
881
882
884
885 return true;
886 }
888 {
890 {
892 }
893
894
896
898
899 return true;
900 }
901
903 {
905 bool toggle_state =
g_Game.GetDiagModeEnable(toggle_row_index);
906 g_Game.SetDiagModeEnable(toggle_row_index, !toggle_state);
907 return true;
908 }
910 {
912 g_Game.SetDiagDrawMode(draw_row_index);
913 return true;
914 }
915
917 {
920 return true;
921 }
923 {
926 return true;
927 }
928 return false;
929 }
PluginBase GetPlugin(typename plugin_type)
CheckBoxWidget m_HudDHorticulture
CheckBoxWidget m_HudDCharLevels
CheckBoxWidget m_HudDCharModifiers
ButtonWidget m_ButtonCopyPos
TextListboxWidget m_DiagDrawmodeTextListbox
int GetCurrentPositionIndex()
TextListboxWidget m_DiagToggleTextListbox
TextListboxWidget m_PositionsListbox
CheckBoxWidget m_HudDCharStomach
CheckBoxWidget m_HudDVersion
vector GetCurrentLocationPos()
CheckBoxWidget m_HudDCharStats
ButtonWidget m_LocationRemoveButton
CheckBoxWidget m_HudDHealth
void ProcessTeleportText(PlayerBase player)
CheckBoxWidget m_LogsEnabled
CheckBoxWidget m_HudDCharDebug
CheckBoxWidget m_HudDFreeCamCross
CheckBoxWidget m_HudDTemperature
string GetCurrentLocationName()
ButtonWidget m_DiagToggleButton
bool IsCurrentPositionValid()
MissionGameplay m_MissionGameplay
ButtonWidget m_TeleportButton
ButtonWidget m_DiagDrawButton
CheckBoxWidget m_HudDCharAgents
ButtonWidget m_LocationAddButton
PluginConfigDebugProfile m_ConfigDebugProfile
ScriptConsole m_ScriptConsole
static proto string ToString(void var, bool type=false, bool name=false, bool quotes=true)
Return string representation of variable.