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void | HandEventTake (Man p=null, InventoryLocation src=null) |
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override InventoryLocation | GetDst () |
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override bool | CheckRequestSrc () |
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override bool | CheckRequest () |
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override bool | CanPerformEventEx (InventoryValidation validation) |
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override bool | AcquireInventoryJunctureFromServer (notnull Man player) |
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void | HandEventMoveTo (Man p=null, InventoryLocation src=null, InventoryLocation dst=null) |
| destination for item in hands
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override void | ReadFromContext (ParamsReadContext ctx) |
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override void | WriteToContext (ParamsWriteContext ctx) |
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override InventoryLocation | GetDst () |
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override bool | CheckRequestSrc () |
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override bool | CheckRequest () |
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override bool | CanPerformEvent () |
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override bool | AcquireInventoryJunctureFromServer (notnull Man player) |
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override string | DumpToString () |
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override InventoryLocation | GetDst () |
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override bool | CheckRequestSrc () |
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override bool | CheckRequest () |
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override bool | CanPerformEvent () |
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override bool | AcquireInventoryJunctureFromServer (notnull Man player) |
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void | HandEventSwap (Man p=null, InventoryLocation src=null, InventoryLocation src2=null, InventoryLocation dst=null, InventoryLocation dst2=null) |
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override void | ReadFromContext (ParamsReadContext ctx) |
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override void | WriteToContext (ParamsWriteContext ctx) |
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override InventoryLocation | GetDst () |
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override EntityAI | GetSecondSrcEntity () |
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override bool | CheckRequestSrc () |
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override bool | CheckRequest () |
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override bool | CanPerformEvent () |
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override bool | AcquireInventoryJunctureFromServer (notnull Man player) |
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override string | DumpToString () |
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void | CheckAndExecuteForceStandUp () |
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override bool | ReserveInventory () |
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override void | ClearInventoryReservation () |
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void | HandEventDestroy (Man p=null, InventoryLocation src=null) |
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override bool | IsServerSideOnly () |
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void | HandEventCreated (Man p=null, InventoryLocation src=null) |
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void | HandEventDestroyed (Man p=null, InventoryLocation src=null) |
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void | HandEvengReplaceWithNewBase (Man p=null, InventoryLocation src=null, ReplaceItemWithNewLambdaBase lambda=NULL) |
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override void | ReadFromContext (ParamsReadContext ctx) |
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override void | WriteToContext (ParamsWriteContext ctx) |
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override bool | IsServerSideOnly () |
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override InventoryLocation | GetDst () |
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override string | DumpToString () |
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void | HandEventReplaced (Man p=null, InventoryLocation src=null) |
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void | HandAnimEventChanged (Man p=null, InventoryLocation src=null) |
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void | HandEventHumanCommandActionFinished (Man p=null, InventoryLocation src=null) |
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void | HandEventHumanCommandActionAborted (Man p=null, InventoryLocation src=null) |
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Abstracted event, not to be used, only inherited.
represents event that triggers transition from state to state
triggered when animation action aborts
triggered when animation action finishes
См. определение в файле Hand_Events.c строка 208