706 {
708 {
709 if (
m_Player.GetHumanInventory().AddInventoryReservationEx(
m_Dst.GetItem(),
m_Dst, GameInventory.c_InventoryReservationTimeoutShortMS))
710 {
711 if (
m_Player.GetHumanInventory().AddInventoryReservationEx(
m_Dst2.GetItem(),
m_Dst2, GameInventory.c_InventoryReservationTimeoutShortMS))
712 {
713 return true;
714 }
715 else
716 {
718 }
719 }
720 }
721 return false;
722 }
ref InventoryLocation m_Dst2
src of old item in hands
ref InventoryLocation m_Dst