679 {
681 {
682 if (
m_Player.GetHumanInventory().AddInventoryReservationEx(
m_Dst.GetItem(),
m_Dst, GameInventory.c_InventoryReservationTimeoutShortMS))
683 {
684 if (
m_Player.GetHumanInventory().AddInventoryReservationEx(
m_Dst2.GetItem(),
m_Dst2, GameInventory.c_InventoryReservationTimeoutShortMS))
685 {
686 return true;
687 }
688 else
689 {
691 }
692 }
693 }
694 return false;
695 }
ref InventoryLocation m_Dst2
src of old item in hands
ref InventoryLocation m_Dst