DayZ 1.27
DayZ Explorer by KGB
 
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Класс ReplaceItemWithNewLambdaBase

base class for transformation operations (creating one item from another) Подробнее...

+ Граф наследования:ReplaceItemWithNewLambdaBase:

Защищенные члены

bool WantCreateNewEntity ()
 
bool CanExecuteLambda ()
 
bool PrepareLocations ()
 Step A. - prepare inventory locations.
 
void RemoveOldItemFromLocation ()
 Step B. - free location for new item @NOTE this operation does not delete the object, only removes it from inventory location.
 
void UndoRemoveOldItemFromLocation ()
 
void RemoveNetworkObjectInfo ()
 Step C. - remove network part of the object @NOTE this operation does not delete the object, only removes its network part (and deletes it on client)
 
void UndoRemoveNetworkObjectInfo ()
 
EntityAI CreateNewEntity ()
 Step D. - create new entity (LOCAL) with specified type.
 
void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
 Step E. copy properties from old object to the created one.
 
void DeleteOldEntity ()
 Step F. - deletes physically old item.
 
void CreateNetworkObjectInfo (EntityAI new_item)
 Step G. - create NetworkObjectInfo for new item.
 
void OnSuccess (EntityAI new_item)
 Step H. - notification on finish.
 
void OnAbort ()
 Step Out - notification on abort.
 
void Execute (HumanInventoryWithFSM fsm_to_notify=null)
 
string DumpToString ()
 

Защищенные данные

ref InventoryLocation m_OldLocation
 
ref InventoryLocation m_NewLocation
 
bool m_RemoveFromLocationPassed = false
 

Закрытые члены

void ReplaceItemWithNewLambdaBase (EntityAI old_item, string new_item_type)
 
void OverrideNewLocation (InventoryLocation newLocation)
 
void VerifyItemTypeBySlotType ()
 

Закрытые данные

EntityAI m_OldItem
 
string m_NewItemType
 
bool m_RemoveNetworkObjectInfoPassed = false
 

Подробное описание

base class for transformation operations (creating one item from another)

См. определение в файле ReplaceItemWithNewLambdaBase.c строка 4