ParticleSource PlayParticleById | ( | int | id, |
array< vector > | position ) |
QoL function for when only one particle is needed using script ParticleList, strongly recommend to read comments for PlayParticles as well.
id | int ID of particle registered in ParticleList |
positions | array<vector> Positions of particles |
ParticleSource
The resulting particle См. определение в файле ParticleManager.c строка 369
Перекрестные ссылки ParticleList::GetParticleFullPath() и PlayParticles().