DayZ 1.26
DayZ Explorer by KGB
|
Закрытые статические члены | |
static int | StanceToMovementIdxTranslation (HumanMovementState pState) |
Закрытые данные | |
int | m_iChestBoneIndex |
PlayerBase | m_Player |
int | m_iHeadBoneIndex |
DEPRECATED. | |
|
inlineprivate |
Перекрестные ссылки m_iChestBoneIndex и m_Player.
Перекрестные ссылки m_Player.
Используется в GetVisionPointPositionWS().
player speed mofifications
stance modification
mean value of the coefs
Перекрестные ссылки PlayerConstants::AI_VISIBILITY_CROUCH, PlayerConstants::AI_VISIBILITY_IDLE, PlayerConstants::AI_VISIBILITY_PRONE, PlayerConstants::AI_VISIBILITY_RUN, PlayerConstants::AI_VISIBILITY_STANDING, PlayerConstants::AI_VISIBILITY_WALK, m_Player и StanceToMovementIdxTranslation().
Перекрестные ссылки GetHeadPositionWS(), m_iChestBoneIndex и m_Player.
|
inlinestaticprivate |
Translates players speed (idx) and corrects it by current stance used mainly for visibility/audibility of player to AI
Используется в GetMaxVisionRangeModifier(), GetMovementSpeedVisualCoef() и NoiseAIEvaluate::GetNoiseMultiplierByPlayerSpeed().
|
private |
Используется в AITargetCallbacksPlayer() и GetVisionPointPositionWS().
|
private |
DEPRECATED.
|
private |