378    {
  380        {
  382            
  383            if( w == null || 
m_Player.GetInventory().IsInventoryLocked() )
 
  384            {
  385                return;
  386            }
  387            ItemPreviewWidget iw = ItemPreviewWidget.Cast( w.FindAnyWidget( "Render" ) );
  388            if( !iw )
  389            {
  390              string name = w.GetName();
 
  391              name.Replace( 
"PanelWidget", 
"Render" );
 
  392              iw = ItemPreviewWidget.Cast( w.FindAnyWidget( 
name ) );
 
  393            }
  394            if( !iw )
  395            {
  396              iw = ItemPreviewWidget.Cast( w );
  397            }
  398 
  400            
  401            if( !item )
  402            {
  403                return;
  404            }
  405                
  406            SlotsIcon icon;
  407            iw.GetUserData(icon);
  408        
  410            {
  411                return;
  412            }
  413            
  414            if( !item.GetInventory().CanRemoveEntity() )
  415                return;
  416            
  417            if ( player.GetInventory().HasEntityInInventory( item ) && player.GetHumanInventory().CanAddEntityInHands( item ) )
  418            {
  419                player.PredictiveTakeEntityToHands( item );
  420            }
  421            else
  422            {
  423                if (player.GetInventory().CanAddEntityToInventory( item ) && item.GetInventory().CanRemoveEntity())
  424                {
  425                    if( item.GetTargetQuantityMax() < item.GetQuantity() )
  426                        item.SplitIntoStackMaxClient( player, -1 );
  427                    else
  429                }
  430                else
  431                {
  432                    if( item.GetTargetQuantityMax() < item.GetQuantity() )
  433                        item.SplitIntoStackMaxHandsClient( player );
  434                    else
  435                        player.PredictiveTakeEntityToHands( item );
  436                }
  437            }
  439            HideOwnedTooltip();
  440    
  442            if ( menu )
  443            {
  444                menu.RefreshQuickbar();
  445            }
  446        }
  447    }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
 
class GP5GasMask extends MaskBase ItemBase
 
FindInventoryLocationType
flags for searching locations in inventory
 
void ToggleWidget(Widget w)
 
proto native CGame GetGame()