PPOperators
PP operators, specify operation between subsequent layers.
static const int PARAM_INTENSITY
static const int L_0_SHOCK
GaussFilter - PostProcessEffectType.GaussFilter.
static const int L_25_SHOCK
static const int PARAM_OVERLAYCOLOR
static const int L_20_SHOCK
static const int L_21_SHOCK
static const int PARAM_OVERLAYFACTOR
static const int PARAM_VIGNETTE
Glow - PostProcessEffectType.Glow.
void OnStart(Param par=null)
ref array< float > m_OverlayColor
float m_VignetteIntensity
base, not to be used directly, would lead to layering collisions!
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
PostProcessEffectType
Post-process effect type.