DayZ 1.26
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Класс PPEGaussFilter

GaussFilter - PostProcessEffectType.GaussFilter. Подробнее...

+ Граф наследования:PPEGaussFilter:

Закрытые члены

override int GetPostProcessEffectID ()
 
override string GetDefaultMaterialPath ()
 
override void RegisterMaterialParameters ()
 
- Закрытые члены унаследованные от PPEClassBase
void PPEClassBase (string mat_path_override="")
 
void Init (string mat_path_override="")
 
void CreateMaterial ()
 
Material GetMaterial ()
 
void CreateDataStructure ()
 
void RegisterMaterialParameters ()
 inserted into associative array by parameter int value, parameter registration order does not matter (still ordered, though)
 
void RegisterParameterScalarBool (int idx, string parameter_name, bool default_value)
 
void RegisterParameterScalarInt (int idx, string parameter_name, int default_value, int min, int max)
 
void RegisterParameterScalarFloat (int idx, string parameter_name, float default_value, float min, float max)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
 
void RegisterParameterScalarFloatEx (int idx, string parameter_name, float default_value, float min, float max, typename type)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
 
void RegisterParameterColor (int idx, string parameter_name, float r, float g, float b, float a)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
 
void RegisterParameterColorEx (int idx, string parameter_name, float r, float g, float b, float a, typename type)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
 
void RegisterParameterVector (int idx, string parameter_name, array< float > default_values)
 
void RegisterParameterTexture (int idx, string parameter_name, string default_path)
 
void RegisterParameterResource (int idx, string parameter_name, string default_path)
 
void InsertParamValueData (PPERequestParamDataBase request_data)
 Distributes requester data to the material class structure and links them to appropriate parameter.
 
void RemoveRequest (int req_idx)
 unused, see 'RemoveActiveRequestFromMaterials' for more info
 
void OnUpdate (float timeslice, int order)
 generic update method, take care when overriding!
 
void SetFinalParameterValue (int parameter_idx)
 Clamps the values being set to defaults, if there is no request setting non-zero values on the parameter.
 
void ApplyValueChanges ()
 
void InsertUpdatedParameter (int mat_id)
 
void ParamUpdateRemove (int parameter_idx)
 Queue selected parameter for removal from the update queue.
 
void SetParameterUpdating (int order, int parameter_id)
 Queue specific parameter of this material to update.
 
void ParamUpdateQueueCleanup (int order)
 
string GetDefaultMaterialPath ()
 override this if you want to use different path by default; '.emat' is appended automatically
 
void ChangeMaterialPathUsed (string path)
 
string GetCurrentMaterialPath ()
 
int GetPostProcessEffectID ()
 Overriden in all material classes!
 
PPEMatClassParameterCommandData GetParameterCommandData (int parameter_idx)
 Some PP effects are handled as hard-coded exceptions, outside of material system. Default == PPEExceptions.NONE (systemic behaviour)
 
void DbgPrnt (string text)
 

Закрытые статические данные

static const int PARAM_INTENSITY = 0
 
static const int L_0_ADS = 100
 
static const int L_0_SHOCK = 200
 
static const int L_0_FEVER = 300
 
static const int L_0_FLASHBANG = 400
 
static const int L_0_INV = 500
 
static const int L_0_MENU = 600
 
static const int L_0_CONTROLS = 700
 
static const int L_0_TUTORIALS = 800
 
static const int L_0_SERVER_BROWSER = 900
 
static const int L_0_DISCONNECT = 1000
 

Дополнительные унаследованные члены

- Закрытые данные унаследованные от PPEClassBase
PPEManager m_Manager
 
string m_MaterialPath = ""
 
Material m_Material
 
ref map< int, ref array< int > > m_ParameterUpdateQueueMap
 
ref array< intm_ParameterRemovalQueue
 
ref array< intm_UpdatedParameters
 
ref map< int, ref PPEMatClassParameterCommandDatam_MaterialParamMapStructure
 

Подробное описание

GaussFilter - PostProcessEffectType.GaussFilter.

Методы

◆ GetDefaultMaterialPath()

override string GetDefaultMaterialPath ( )
inlineprivate
23 {
24 return "Graphics/Materials/postprocess/gauss";
25 }

◆ GetPostProcessEffectID()

override int GetPostProcessEffectID ( )
inlineprivate
18 {
19 return PostProcessEffectType.GaussFilter;
20 }
PostProcessEffectType
Post-process effect type.
Definition EnWorld.c:72

◆ RegisterMaterialParameters()

override void RegisterMaterialParameters ( )
inlineprivate
28 {
29 RegisterParameterScalarFloat(PARAM_INTENSITY,"Intensity",0.0,0.0,1.0);
30 }
void RegisterParameterScalarFloat(int idx, string parameter_name, float default_value, float min, float max)
WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values ...
Definition PPEMatClassesBase.c:77
static const int PARAM_INTENSITY
Definition PPEGaussFilter.c:4

Перекрестные ссылки PARAM_INTENSITY и PPEClassBase::RegisterParameterScalarFloat().

Поля

◆ L_0_ADS

const int L_0_ADS = 100
staticprivate

Используется в PPERequester_GameplayBase::SetValuesOptics().

◆ L_0_CONTROLS

const int L_0_CONTROLS = 700
staticprivate

Используется в PPERequester_MenuBase::OnStart().

◆ L_0_DISCONNECT

const int L_0_DISCONNECT = 1000
staticprivate

Используется в PPERequester_MenuBase::OnStart().

◆ L_0_FEVER

const int L_0_FEVER = 300
staticprivate

Используется в PPERequester_GameplayBase::SetFeverIntensity().

◆ L_0_FLASHBANG

const int L_0_FLASHBANG = 400
staticprivate

◆ L_0_INV

const int L_0_INV = 500
staticprivate

Используется в PPERequester_GameplayBase::OnStart().

◆ L_0_MENU

const int L_0_MENU = 600
staticprivate

Используется в PPERequester_MenuBase::SetBlurIntensity().

◆ L_0_SERVER_BROWSER

const int L_0_SERVER_BROWSER = 900
staticprivate

Используется в PPERequester_MenuBase::OnStart().

◆ L_0_SHOCK

const int L_0_SHOCK = 200
staticprivate

Используется в PPERequester_GameplayBase::OnStart().

◆ L_0_TUTORIALS

const int L_0_TUTORIALS = 800
staticprivate

Используется в PPERequester_MenuBase::OnStart().

◆ PARAM_INTENSITY


Объявления и описания членов класса находятся в файле: