976 {
978 {
979#ifdef ENABLE_LOGGING
981 {
982 Debug.
ActionLog(
"STS = " + action_data.
m_Player.GetSimulationTimeStamp() +
" Failded",
this.ToString() ,
"n/a",
"CanContinue", action_data.
m_Player.ToString() );
983 }
984#endif
985 return false;
986 }
987
989 {
990 return true;
991 }
992#ifdef ENABLE_LOGGING
994 {
995 Debug.
ActionLog(
"STS = " + action_data.
m_Player.GetSimulationTimeStamp() +
" Failded condition",
this.ToString() ,
"n/a",
"CanContinue", action_data.
m_Player.ToString() );
996 }
997#endif
998 return false;
999 }
bool ActionConditionContinue(ActionData action_data)
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
ref ActionTarget m_Target
static void ActionLog(string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT)
static bool IsActionLogEnable()