Структуры данных | |
| class | VehicleHornMode |
Функции | |
| void | VehicleHornComponent (notnull EntityAI parent) |
| void | ~VehicleHornComponent () |
| void | RegisterSound (int mode, string soundSet) |
| void | SetMode (int mode) |
| void | HandleSound () |
| void | Cleanup (EffectSound sound) |
| bool | InitializeNoiseSystem () |
| void | GenerateHornAINoise (int hornType) |
Переменные | |
| class VehicleHornMode | m_Parent |
| int | m_Mode |
| bool | m_NoiseSystemInitialized |
| ref NoiseParams | m_NoisePar |
| NoiseSystem | m_NoiseSystem |
| ref EffectSound | m_SoundEffect |
| ref map< int, string > | m_SoundToModeMap |