Перечисления | |
enum | eNotifiers { NTF_HEALTHY , NTF_BLEEDISH , NTF_HUNGRY , NTF_THIRSTY , NTF_STUFFED , NTF_SICK , NTF_WETNESS , NTF_WARMTH , NTF_FEVERISH , NTF_BLOOD , NTF_LIVES , NTF_STAMINA , NTF_PILLS , NTF_HEARTBEAT , NTF_FRACTURE , NTF_LEGS , NTF_COUNT } |
Функции | |
void | NotifiersManager (PlayerBase player) |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
void | RegisterItself (int notifier_id, NotifierBase modifier) |
PlayerBase | GetPlayer () |
VirtualHud | GetVirtualHud () |
NotifierBase | FindNotifier (int type) |
void | ActivateByType (int notifier, bool triggerEvent=true) |
void | DeactivateByType (int notifier, bool triggerEvent=true) |
void | OnScheduledTick () |
void | TickNotifiers () |
Переменные | |
enum eNotifiers | MAX_COUNT = 64 |
ref array< ref NotifierBase > | m_Notifiers |
ref NotifierBase | m_NotifiersStatic [MAX_COUNT] |
PlayerBase | m_Player |
ref VirtualHud | m_VirtualHud |
int | m_MinTickTime |
string | m_System = "Notifiers" |