23 for(
int i = 0; i <
x.Count(); i++)
42 for(
int i = 0; i <
x.Count(); i++)
61 for(
int i = 0; i <
x.Count(); i++)
80 for(
int i = 0; i <
x.Count(); i++)
84 Print(
"broadcasting message to: ");
86 x.Get(i).OnReceiveString(index, value);
97 for(
int i = 0; i <
x.Count(); i++)
102 x.Get(i).OnReceiveParam(index, params);
116 if( chan.Find(receiver) >= 0 )
return;
117 chan.Insert(receiver);
123 int i = chan.Find(receiver);
136 int c = chan.Find(receiver);
void OnReceive(int channel)
void OnReceiveInt(int channel, int value)
void OnReceiveFloat(int channel, float value)
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...
void BroadcastFloat(int index, float value)
void Broadcast(int index)
Broadcasts an empty message on a channel provided in the 'index' parameter.
void BroadcastParam(int index, Param params)
Broadcasts a message on a channel provided in the 'index' parameter, passes the Param type object to ...
void PluginMessageManager()
void Unsubscribe(MessageReceiverBase receiver, int index)
void UnsubscribeAll(MessageReceiverBase receiver)
ref array< ref MessageReceiverBase > channelList[NUM_OF_CHANNELS]
void BroadcastString(int index, string value)
void BroadcastInt(int index, int value)
Broadcasts a message on a channel provided in the 'index' parameter, passes the Int variable.
void Subscribe(MessageReceiverBase receiver, int index)
Subscribes an object to listen to messages on a channel provided in the 'index' parameter.
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto void Print(void var)
Prints content of variable to console/log.
const int NUM_OF_CHANNELS