DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено
Класс MessageReceiverBase
+ Граф наследования:MessageReceiverBase:

Закрытые члены

void OnReceive (int channel)
 
void OnReceiveInt (int channel, int value)
 
void OnReceiveFloat (int channel, float value)
 
void OnReceiveString (int channel, string value)
 
void OnReceiveParam (int channel, Param params)
 This method is called when an object inheriting from this class subscribes to a channel, and a message along with an object reference is broadcast on that channel, if the object was created just for the purpose of relaying information and is not referenced anywhere else, it should be deleted after processing inside this method.
 
void MessageReceiverBase ()
 
void Subscribe (int channel)
 
void Unsubscribe (int channel)
 
void UnsubscribeAll ()
 
void Broadcast (int channel)
 
void BroadcastInt (int channel, int value)
 
void BroadcastFloat (int channel, float value)
 
void BroadcastString (int channel, string value)
 
void BroadcastParam (int channel, Param params)
 
void Log (string message)
 
void DisplayElementBase (PlayerBase player)
 
bool IsClientOnly ()
 
bool IsValueChanged ()
 
void UpdateHUD ()
 
int GetNumberOfBits ()
 
void SetValue (int value, int range=0)
 
int GetValue ()
 
int BitToDec (int mask, int index, int length)
 
int GetCompareMask ()
 
int GetType ()
 
int TranslateLevelToStatus (int level)
 

Закрытые данные

PluginMessageManager m_ModuleMessageManager
 
string m_System
 
int m_Value
 
int m_ValueLast = -99999
 
int m_Key = 0
 
int m_Type = 0
 
int m_Range = 0
 
int m_Colors [7]
 
string m_Labels [7]
 
int m_Pos = 1
 
int NUM_OF_BITS
 
bool m_IsClientOnly = false
 
PlayerBase m_Player
 
PluginPlayerStatus m_ModulePlayerStatus
 

Подробное описание

См. определение в файле MessageReceiverBase.c строка 1