5        m_Name = 
"#STR_sawoffhandle0";
 
 
   51        MiscGameplayFunctions.TurnItemIntoItemEx(player, 
new TurnItemIntoItemLambda(ingredients[0], 
"SawedOffFAMAS", player));
 
 
float m_IngredientAddHealth[MAX_NUMBER_OF_INGREDIENTS]
 
float m_IngredientSetHealth[MAX_NUMBER_OF_INGREDIENTS]
 
float m_MinDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
 
float m_MaxQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
 
void InsertIngredient(int index, string ingredient, DayZPlayerConstants uid=BASE_CRAFT_ANIMATION_ID, bool showItem=false)
 
float m_MaxDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
 
float m_IngredientAddQuantity[MAX_NUMBER_OF_INGREDIENTS]
 
float m_MinQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
 
bool m_IngredientDestroy[MAX_NUMBER_OF_INGREDIENTS]
 
override bool CanDo(ItemBase ingredients[], PlayerBase player)
 
override void Do(ItemBase ingredients[], PlayerBase player, array< ItemBase > results, float specialty_weight)
 
Result for an object found in CGame.IsBoxCollidingGeometryProxy.