Граф наследования:MessTin:Дополнительные унаследованные члены | |
Закрытые члены унаследованные от Inventory_Base | |
| void | HescoBox () |
| override bool | HasProxyParts () |
| override bool | CanPutIntoHands (EntityAI parent) |
| void | Synchronize () |
| override void | OnVariablesSynchronized () |
| void | RefreshVisuals () |
| int | GetState () |
| void | SetState (int state) |
| bool | CanBeFilledAtPosition (vector position) |
| bool | CanBeManipulated () |
| void | Fold () |
| void | Unfold () |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | RefreshPhysics () |
| void | Fill () |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | IsDeployable () |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
| override void | SetActions () |
| void | PlayDeployLoopSound () |
| void | StopDeployLoopSound () |
| DEPRECATED. | |
Закрытые данные унаследованные от Inventory_Base | |
| int | m_State |
| ref EffectSound | m_DeployLoopSound |
| DEPRECATED. | |