378 {
381
383 {
384 PPERequesterBank.GetRequester(PPERequesterBank.REQ_CAMERANV).Start( new Param1<int>(PPERequester_CameraNV.NV_TRANSITIVE) );
385 }
386
390 {
392 }
393 }
void InitCameraOnPlayer(bool force=false)
void SetCameraPP(bool state, DayZPlayerCamera launchedFrom)
by default sets camera PP to zero, regardless of parameter. Override if needed.
void SetCameraPPDelay(DayZPlayerCamera pPrevCamera)
void DayZPlayerCameraOptics(DayZPlayer pPlayer, HumanInputController pInput)
this is main camera class
class DayZPlayerCameraResult DayZPlayerCamera(DayZPlayer pPlayer, HumanInputController pInput)