Закрытые статические члены | |
static void | RegisterEvents () |
static void | Event_OnRPC (PlayerIdentity sender, Object target, int rpc_type, ParamsReadContext ctx) |
static void | OnSyncEvent (ESyncEvent event_type, SyncData data, Object target) |
static void | SendPlayerList () |
static void | SendEntityKilled (EntityAI victim, EntityAI killer, EntityAI source, bool is_headshot) |
static void | SendPlayerIgnatedFireplace (Man player, EFireIgniteType ignite_type) |
static void | SendSyncEvent (ERPCs rpc_event_id, ESyncEvent sync_event_type, SyncData data=null, bool guaranteed=true, PlayerIdentity player_target=null) |
static void | SendSyncEventEx (ERPCs rpc_event_id, ESyncEvent sync_event_type, SyncData data=null, bool guaranteed=true, Man recipient=null) |
См. определение в файле SyncEvents.c строка 1