12 {
14 {
15 Param2<ESyncEvent, ref SyncData> event_data = new Param2<ESyncEvent, ref SyncData>( -1, null );
16
17 if ( ctx.
Read( event_data ) )
18 {
19 OnSyncEvent( event_data.param1, event_data.param2, target );
20 }
21 }
22 }
proto bool Read(void value_in)
static void OnSyncEvent(ESyncEvent event_type, SyncData data, Object target)
proto native CGame GetGame()