DayZ 1.30
DayZ Explorer by KGB
 
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◆ SelectFromSurface()

override void EffVehicleDust::SelectFromSurface ( SurfaceInfo surfaceInfo)
inlineprivate

См. определение в файле VehicleDust.c строка 25

26 {
27 int particleID = surfaceInfo.GetVehicleDustParticleId();
28
29 if (m_ParticleID != particleID)
30 {
31 if (particleID != 0)
32 SetParticleState(particleID);
33 else
34 Stop();
35 }
36 }
override void SetParticleState(int state)
Определения VehicleDust.c:38
override void Stop()
Stops all elements this effect consists of.
Определения EffectParticle.c:224
int m_ParticleID
The ID in the ParticleList to create Particle from.
Определения EffectParticle.c:14
proto int GetVehicleDustParticleId()

Перекрестные ссылки SurfaceInfo::GetVehicleDustParticleId(), EffectParticle::m_ParticleID, SetParticleState() и EffectParticle::Stop().