Закрытые члены | |
void | SurfaceInfo () |
void | ~SurfaceInfo () |
proto string | GetName () |
proto string | GetEntryName () |
proto string | GetSurfaceType () |
proto float | GetRoughness () |
proto float | GetDustness () |
proto float | GetBulletPenetrability () |
proto float | GetThickness () |
proto float | GetDeflection () |
proto float | GetTransparency () |
proto float | GetAudability () |
proto bool | IsLiquid () |
proto bool | IsStairs () |
proto bool | IsPassthrough () |
proto bool | IsSolid () |
proto string | GetSoundEnv () |
proto string | GetImpact () |
proto int | GetLiquidType () |
See 'LiquidTypes' in 'constants.c'. | |
proto int | GetStepParticleId () |
proto int | GetWheelParticleId () |
Закрытые статические члены | |
static proto SurfaceInfo | GetByName (string name) |
static proto SurfaceInfo | GetByFile (string name) |
Unmanaged surface info handle. Provides API to surfaces that are defined as part of 'CfgSurfaces' or exist in an objects .bisurf file. Lifetime is managed in code so don't store handles of this type yourself. Any created 'SurfaceInfo' is destroyed during 'Game' ScriptModule destruction.
См. определение в файле SurfaceInfo.c строка 8