21 float legHealthInverted = 1 -
Math.
Min(
m_Player.GetHealth01(
"LeftLeg",
""),
m_Player.GetHealth01(
"RightLeg",
""));
25 dis_elm.SetLevel(level);
DisplayElementBase GetElement(eDisplayElements element_id)
void NotifiersManager(PlayerBase player)
void InjuredLegNotfr(NotifiersManager manager)
override void DisplayBadge()
override void HideBadge()
override int GetNotifierType()
eBadgeLevel DetermineBadgeLevel(float value, float lvl_1, float lvl_2, float lvl_3)
VirtualHud GetVirtualHud()
void NotifierBase(NotifiersManager manager)
static proto float Min(float x, float y)
Returns smaller of two given values.