Структуры данных | |
class | ActionTakeItemToHands |
Функции | |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | UseMainItem () |
override bool | MainItemAlwaysInHands () |
override void | CreateAndSetupActionCallback (ActionData action_data) |
override void | Start (ActionData action_data) |
override void | OnExecute (ActionData action_data) |
override void | OnEnd (ActionData action_data) |
void | PerformSwap (ActionData action_data) |
Переменные | |
ActionTakeItemToHands | m_Executable |