Граф наследования:DrowningMdfr:Закрытые члены | |
| override void | Init () |
| bool | CheckIsDrowning (PlayerBase player) |
| override bool | ActivateCondition (PlayerBase player) |
| override bool | DeactivateCondition (PlayerBase player) |
| override void | OnTick (PlayerBase player, float deltaT) |
| override void | OnReconnect (PlayerBase player) |
| override void | OnActivate (PlayerBase player) |
| void | PlayDrowningSound (int index) |
| override void | OnDeactivate (PlayerBase player) |
Закрытые данные | |
| const int | TICK_FREQUENCY = 1 |
Закрытые статические данные | |
| static const float | STAMINA_RECOVERY_MULTIPLIER = 0 |
См. определение в файле Drowning.c строка 1