114 {
115 string surface_type;
118 return false;
119
121 }
bool IsSurfaceFertile(string surface)
Checks if the surface is fertile.
proto float SurfaceGetType3D(float x, float y, float z, out string type)
Y input: Maximum Y to trace down from; Returns: Y position the surface was found.
const float PLACEMENT_HEIGHT_LIMIT
proto native CGame GetGame()