Returns damage zone to which the named component belongs.
77 {
80 components = zoneMap.GetValueArray();
81 for (int i = 0; i < components.Count(); i++)
82 {
84 for (int j = 0; j < inner.Count(); j++)
85 {
86 string innerComponentName = inner.Get(j);
88
89
90 if ( innerComponentName == "" )
91 break;
92
94 {
95 damageZone = zoneMap.GetKey(i);
96 return true;
97 }
98 }
99 }
100 damageZone = "";
101 return false;
102 }
map< string, ref array< string > > DamageZoneMap
class BoxCollidingParams component
ComponentInfo for BoxCollidingResult.
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto int ToLower()
Changes string to lowercase. Returns length.