Adds new geometry and returns an index of the geometry or -1 when an error occurred
string material = "{D745FD8FC67DB26A}Common/Materials/Game/stone.gamemat";
GetPhysics().AddGeom("Box", geom, frame, material, 0xffffffff);
static proto PhysicsGeom CreateBox(vector size)
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
static void MatrixIdentity4(out vector mat[4])
Creates identity matrix.