DayZ
1.29
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ContaminatedArea_Local.c
См. документацию.
1
class
ContaminatedArea_Local
:
ContaminatedArea_DynamicBase
2
{
3
const
float
TICK_RATE
= 1;
4
ref
Timer
m_Timer1
=
new
Timer
;
5
float
m_Lifetime
= 360;
6
7
void
ContaminatedArea_Local
()
8
{
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m_EffectsPriority = -10;
10
}
11
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override
void
SetupZoneData
(EffectAreaParams params)
13
{
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params.m_ParamPartId =
ParticleList
.
CONTAMINATED_AREA_GAS_AROUND
;
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params.m_ParamInnerRings = 0;
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params.m_ParamPosHeight = 3;
17
params.m_ParamNegHeight = 3;
18
params.m_ParamRadius = 10;
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params.m_ParamOuterToggle =
false
;
20
params.m_ParamTriggerType =
"ContaminatedTrigger_Local"
;
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params.m_ParamAroundPartId = 0;
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params.m_ParamTinyPartId = 0;
24
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super.SetupZoneData(params);
26
27
InitZone
();
28
}
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override
void
EEInit
()
31
{
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if
(
g_Game
.IsServer() || !
g_Game
.IsMultiplayer())
33
m_Timer1
.Run(
TICK_RATE
,
this
,
"Tick"
, NULL,
true
);
34
}
35
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override
void
DeferredInit
()
37
{
38
if
(!m_ToxicClouds)
39
m_ToxicClouds =
new
array<Particle>
();
40
41
SetupZoneData
(
new
EffectAreaParams);
42
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super.DeferredInit();
44
}
45
46
override
void
SpawnParticles
(ParticlePropertiesArray props,
vector
centerPos,
vector
partPos, inout
int
count)
47
{
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partPos[1] =
g_Game
.SurfaceRoadY(partPos[0], partPos[2]);
// Snap particles to ground
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// We make sure that spawned particle is inside the trigger
51
if
(!
Math
.
IsInRange
(partPos[1], centerPos[1] - m_NegativeHeight, centerPos[1] + m_PositiveHeight))
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partPos[1] = centerPos[1];
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props.Insert(ParticleProperties(partPos, ParticlePropertiesFlags.PLAY_ON_CREATION, null,
g_Game
.GetSurfaceOrientation( partPos[0], partPos[2] ),
this
));
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++count;
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}
57
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override
float
GetStartDecayLifetime
()
59
{
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return
20;
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}
62
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override
float
GetFinishDecayLifetime
()
64
{
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return
10;
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}
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override
float
GetRemainingTime
()
69
{
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return
m_Lifetime
;
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}
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override
void
Tick
()
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{
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m_Lifetime
-=
TICK_RATE
;
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if
(
m_Lifetime
<= 0)
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Delete();
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}
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}
InitZone
override void InitZone()
Определения
ContaminatedArea_DynamicBase.c:61
ContaminatedArea_DynamicBase
void ContaminatedArea_DynamicBase()
Определения
ContaminatedArea_DynamicBase.c:22
g_Game
DayZGame g_Game
Определения
DayZGame.c:3942
ContaminatedArea_Local::TICK_RATE
const float TICK_RATE
Определения
ContaminatedArea_Local.c:3
ContaminatedArea_Local::m_Lifetime
float m_Lifetime
Определения
ContaminatedArea_Local.c:5
ContaminatedArea_Local::EEInit
override void EEInit()
Определения
ContaminatedArea_Local.c:30
ContaminatedArea_Local::SetupZoneData
override void SetupZoneData(EffectAreaParams params)
Определения
ContaminatedArea_Local.c:12
ContaminatedArea_Local::DeferredInit
override void DeferredInit()
Определения
ContaminatedArea_Local.c:36
ContaminatedArea_Local::SpawnParticles
override void SpawnParticles(ParticlePropertiesArray props, vector centerPos, vector partPos, inout int count)
Определения
ContaminatedArea_Local.c:46
ContaminatedArea_Local::GetRemainingTime
override float GetRemainingTime()
Определения
ContaminatedArea_Local.c:68
ContaminatedArea_Local::ContaminatedArea_Local
void ContaminatedArea_Local()
Определения
ContaminatedArea_Local.c:7
ContaminatedArea_Local::GetFinishDecayLifetime
override float GetFinishDecayLifetime()
Определения
ContaminatedArea_Local.c:63
ContaminatedArea_Local::GetStartDecayLifetime
override float GetStartDecayLifetime()
Определения
ContaminatedArea_Local.c:58
ContaminatedArea_Local::m_Timer1
ref Timer m_Timer1
Определения
ContaminatedArea_Local.c:4
ContaminatedArea_Local::Tick
override void Tick()
Определения
ContaminatedArea_Local.c:73
Math
Определения
EnMath.c:7
ParticleList::CONTAMINATED_AREA_GAS_AROUND
static const int CONTAMINATED_AREA_GAS_AROUND
Определения
ParticleList.c:302
ParticleList
Определения
ParticleList.c:12
Timer
Определения
DayZPlayerImplement.c:39
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Определения
IsBoxCollidingGeometryProxyClasses.c:28
vector
Определения
EnConvert.c:119
Math::IsInRange
static proto bool IsInRange(float v, float min, float max)
Returns if value is between min and max (inclusive)
Ishodniki
scripts
4_World
DayZ
Classes
ContaminatedArea
ContaminatedArea_Local.c
Создано системой
1.13.2