4 {
5 m_Name =
"#STR_CraftTorch0";
6
10
11
12
15
18
21
24
25
26
27
29
35
36
39
45
46
47
49
58 }
int m_ResultReplacesIngredient[MAXIMUM_RESULTS]
Definition RecipeBase.c:49
int m_ResultToInventory[MAXIMUM_RESULTS]
Definition RecipeBase.c:46
bool m_IngredientUseSoftSkills[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:35
float m_IngredientAddHealth[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:36
string m_Name
Definition RecipeBase.c:18
bool m_IsInstaRecipe
Definition RecipeBase.c:25
void InsertIngredient(int index, string ingredient)
Definition RecipeBase.c:137
float m_IngredientSetHealth[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:38
int m_ResultInheritsHealth[MAXIMUM_RESULTS]
Definition RecipeBase.c:47
float m_Specialty
Definition RecipeBase.c:24
void AddResult(string item)
Definition RecipeBase.c:164
int m_ResultInheritsColor[MAXIMUM_RESULTS]
Definition RecipeBase.c:48
float m_MinDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:32
float m_MaxQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:31
float m_ResultSetQuantity[MAXIMUM_RESULTS]
Definition RecipeBase.c:43
bool m_ResultSetFullQuantity[MAXIMUM_RESULTS]
Definition RecipeBase.c:42
float m_ResultSetHealth[MAXIMUM_RESULTS]
Definition RecipeBase.c:44
float m_AnimationLength
Definition RecipeBase.c:23
float m_MaxDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:33
float m_IngredientAddQuantity[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:37
float m_MinQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:30
bool m_IngredientDestroy[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:39
bool m_ResultUseSoftSkills[MAXIMUM_RESULTS]
Definition RecipeBase.c:50