◆ RollChanceSeeded()
float RollChanceSeeded |
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inlineprotected |
4 {
8
9 ErrorEx(
"Player not present or wrong entity used | m_Owner: " +
m_Owner +
" | root entity: " +
m_Owner.GetHierarchyRoot());
10 return 2.0;
11 }
RandomGeneratorSyncUsage
Definition RandomGeneratorSyncManager.c:2
EntityAI m_Owner
Definition CatchingResultBasic.c:3
Super root of all classes in Enforce script.
Definition EnScript.c:11
Definition PlayerBaseClient.c:2
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
Перекрестные ссылки Class::CastTo(), ErrorEx и CatchingResultBasic::m_Owner.
Объявления и описания членов класса находятся в файле: