Закрытые члены | |
| eInjurySoundZones | DetermineInjuryZone (eInjuryHandlerLevels level) |
| override void | Update () |
| void | ProcessSound (eInjurySoundZones zone) |
| void | PlaySound (eInjurySoundZones zone) |
Закрытые данные | |
| const float | SOUND_INTERVALS_LIGHT_MIN = 15 |
| const float | SOUND_INTERVALS_LIGHT_MAX = 30 |
| const float | SOUND_INTERVALS_MEDIUM_MIN = 10 |
| const float | SOUND_INTERVALS_MEDIUM_MAX = 25 |
| const float | SOUND_INTERVALS_HEAVY_MIN = 3 |
| const float | SOUND_INTERVALS_HEAVY_MAX = 12 |
| ref HumanMovementState | m_MovementState = new HumanMovementState |
| eInjurySoundZones | m_InjurySoundZone |
| eInjuryHandlerLevels | m_InjuryLevel |
| float | m_SoundTime |
См. определение в файле InjurySoundHandler.c строка 24