Перечисления | |
| enum | EPlayerSoundEventType { GENERAL = 0x00000001 , MELEE = 0x00000002 , STAMINA = 0x00000004 , DAMAGE = 0x00000008 , DUMMY = 0x00000010 , INJURY = 0x00000020 , DROWNING = 0x00000040 } |
Функции | |
| bool | IsDummy () |
| EPlayerSoundEventType | GetPriorityOverTypes () |
| bool | HasHoldBreathException () |
| void | PlayerSoundEventBase () |
| void | ~PlayerSoundEventBase () |
| int | GetSoundVoiceAnimEventClassID () |
| bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |
| bool | IsFinished () |
| bool | IsDummyFinished () |
| void | OnTick (float delta_time) |
| bool | CanPlay (PlayerBase player) |
| void | Init (PlayerBase player) |
| void | InitEx (PlayerBase player, int param) |
| void | OnEnd () |
| void | SendEvent (float time) |
| void | OnInterupt () |
| override void | OnPlay (PlayerBase player) |
| override bool | Play () |
Переменные | |
| enum EPlayerSoundEventType | SKIP_CONTROLLED_PLAYER = 0x00000001 |
| enum EPlayerSoundEventType | HIGHEST_PRIORITY = 0x00000002 |
| enum EPlayerSoundEventType | ENUM_COUNT = 0x00000002 |
| enum EPlayerSoundEventType | m_Player = 0x00000002 |
| float | m_DummySoundLength |
| float | m_DummyStartTime |
| bool | m_IsDummyType |
| bool | m_ProcessPlaybackEvent |
| float | m_PlayTime |
| ref HumanMovementState | m_Hms = new HumanMovementState() |
| EPlayerSoundEventType | m_HasPriorityOverTypes |