Структуры данных | |
class | ActionDisarmMineCB |
Функции | |
ActionDisarmMineCB ActionContinuousBaseCB | ActionDisarmMine () |
override void | CreateActionComponent () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartAnimationLoop (ActionData action_data) |
override void | OnExecute (ActionData action_data) |
override void | OnEndAnimationLoop (ActionData action_data) |
override void | OnFinishProgressServer (ActionData action_data) |