Структуры данных | |
| class | ActionDisarmMineCB |
Функции | |
| ActionDisarmMineCB ActionContinuousBaseCB | ActionDisarmMine () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStartAnimationLoop (ActionData action_data) |
| override void | OnExecute (ActionData action_data) |
| override void | OnEndAnimationLoop (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |