DayZ 1.29
DayZ Explorer by KGB
 
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◆ IsObjectObstructed()

static bool IsObjectObstructed ( Object object,
bool doDistanceCheck = false,
vector distanceCheckPos = "0 0 0",
float maxDist = 0 )
staticprotected

См. определение в файле MiscGameplayFunctions.c строка 1451

1452 {
1453 vector rayStart;
1454 MiscGameplayFunctions.GetHeadBonePos(PlayerBase.Cast(g_Game.GetPlayer()), rayStart);
1455 IsObjectObstructedCache cache = new IsObjectObstructedCache(rayStart, 1);
1456
1457 return IsObjectObstructedEx(object, cache, doDistanceCheck, distanceCheckPos, maxDist);
1458 }
DayZGame g_Game
Определения DayZGame.c:3942
void IsObjectObstructedCache(vector rayCastStart, int totalObjects)
Определения MiscGameplayFunctions.c:1950
static bool IsObjectObstructedEx(Object object, IsObjectObstructedCache cache, bool doDistanceCheck=false, vector distanceCheckPos="0 0 0", float maxDist=0)
Определения MiscGameplayFunctions.c:1460
Определения PlayerBaseClient.c:2
Определения EnConvert.c:119

Перекрестные ссылки g_Game, IsObjectObstructedCache() и IsObjectObstructedEx().