8 m_MainWidget.Show(
true );
11 m_MainWidget.SetSort( sort + 2 );
13 m_MainWidget = m_MainWidget.FindAnyWidget(
"header" );
40 for (
int i = 0; i < m_Body.Count(); i++)
42 m_Body.Get( i ).OnShow();
68 super.Insert( container, pos, immedUpdate );
72 RecomputeOpenedContainers();
81 super.Remove( container );
82 RecomputeOpenedContainers();
93 #ifndef PLATFORM_CONSOLE
94 if (m_Body.Count() < 2)
140 for (
int i = 1; i < m_Body.Count(); i++)
142 m_Body.Get( i ).OnHide();
164 if( w == GetMainWidget() )
165 GetMainWidget().Update();
171 if( w == GetMainWidget() )
172 GetMainWidget().Update();
void CollapsibleContainer(LayoutHolder parent, int sort=-1)
override void Remove(LayoutHolder container)
ref CollapsibleHeader m_CollapsibleHeader
void SetCollapsibleHeaderArrowState(bool open)
override bool OnChildAdd(Widget w, Widget child)
bool CanDisplayAnyCategory()
override void OnDropReceivedFromHeader(Widget w, int x, int y, Widget receiver)
override Header GetHeader()
override void SetHeader(Header header)
void CollapseButtonOnMouseButtonDown(Widget w)
override void Insert(LayoutHolder container, int pos=-1, bool immedUpdate=true)
override bool OnChildRemove(Widget w, Widget child)
void UpdateCollapseButtons()
override void SetLayoutName()
bool GetDefaultHeaderOpenState(string type)
static ItemManager GetInstance()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.