Структуры данных | |
| class | ExplosionLight |
| class | FireworksLauncherClientEvent |
| class | FireworksLauncher |
Функции | |
| ExplosionLight PointLightBase | OnFired () |
| void | ExplosionLight () |
| vector | GetExplosionPosition () |
| void | Init (vector pos) |
| vector | GetShotPos () |
| float | GetExplosionDistance () |
| override void | OnExplode () |
Переменные | |
| FireworksLauncherClientEvent | m_ShotPos |