Структуры данных | |
class | ExplosionLight |
class | FireworksLauncherClientEvent |
class | FireworksLauncher |
Функции | |
ExplosionLight PointLightBase | OnFired () |
void | ExplosionLight () |
vector | GetExplosionPosition () |
void | Init (vector pos) |
vector | GetShotPos () |
float | GetExplosionDistance () |
override void | OnExplode () |
Переменные | |
FireworksLauncherClientEvent | m_ShotPos |